Sep 29, 2014

The Battle for Medina Tri - Campaign Update Week 5


Week 5! And stuff is really starting to happen now. For my Chaos it was basically just recovering from the clash with Eldar last week. The Eldar in turn suddenly found themselves between two armies, both choosing to attack at the same time (scroll down to see a recap of that big three-way battle)! Space Wolves from one side trying to expand their territory to the south finding Eldar in their path, and the Adepta Sororitas making a bolder move trying to steal an area from the Eldar. Meanwhile the Orks sneak up behind the Battle Sisters, taking advantage of their distraction. The Blood Angels also decided it was time to act in the campaign and used their dropships to go behind Chaos lines, I have been expecting this however and hence has a fortified HQ ready and waiting.

But on to the lists!

Lists


++ Space Wolves 1'5000 (2500pts) +++
+++ 2500pt Space Wolves: Codex (2014) Roster (Combined Arms Detachment)) +++

Selections:

Space Wolves: Codex (2014) (Combined Arms Detachment) Selections:

+ HQ + (285pts)

* Rune Priest (100pts) (Codex: Space Wolves p52)
(Acute Senses, And They Shall Know No Fear, Counter-attack, Independent Character, Psychic Discipline: Biomancy, Psychic Discipline: Daemonology, Psychic Discipline: Divination, Psychic Discipline: Telekinesis, Psychic Discipline: Tempestas)
Keeper of Relics (FW) (Relic of the Armoury), Psychic Hood (10pts), Psyker Mastery Level 2 (25pts) (Psyker (Mastery Level 2)), Rune Axe (Ward)
* Power Armour (5pts) 
Frag & Krak Grenades, Storm Bolter (5pts)

* Wolf Lord (185pts) (Codex: Space Wolves p48)
(Acute Senses, And They Shall Know No Fear, Counter-attack, Independent Character)
Belt of Russ, Relic: Helm of Durfast (20pts), Warlord (Space Wolf Tactical Objectives, *, Warlord Trait: Space Wolves)
* Armour of Russ (60pts) 
Chainsword, Frag & Krak Grenades, Relic: Black Death (25pts) (Whirlwind of Death), Relic: The Armour of Russ

+ Elites + (871pts)

* Dreadnought (125pts) (Codex: Space Wolves p66)
Dreadnought, Helfrost Cannon (20pts) (Helfrost), Missile Launcher (10pts), Searchlight

* Dreadnought (145pts) (Codex: Space Wolves p66)
Blizzard Shield (Shield), Fenrisian Great Axe (25pts), Searchlight, Venerable Dreadnought (25pts) (Venerable)

* Wolf Guard Terminators (601pts) (Codex: Space Wolves p68)
(Acute Senses, And They Shall Know No Fear, Counter-attack)
Permits One Lone Wolf
* Land Raider Crusader (250pts) (Codex: Space Wolves p86)
(Assault Vehicle, Power of the Machine Spirit)
Frag Assault Launchers, 2x Hurricane Bolters, Searchlight, Smoke Launcher, Twin-linked Assault Cannon
* WG Terminator Leader (63pts) 
Chainfist (15pts), Terminator Armour, Wolf Claw (15pts)
* 3x WG Terminator w/ Pair of Wolf Claws (144pts) 
3x Pair of Wolf Claws, 3x Terminator Armour
* 3x WG Terminator w/ Thunder Hammer & Storm Shield (144pts) 
3x Storm Shield, 3x Terminator Armour, 3x Thunder Hammer

+ Troops + (784pts)

* Blood Claws (460pts) (Codex: Space Wolves p58)
(Acute Senses, And They Shall Know No Fear, Counter-attack, Rage)
Permits One Lone Wolf
* 14x Blood Claw (178pts) 
14x Bolt Pistol, 12x Chainsword, 2x Flamer (10pts), 14x Frag & Krak Grenades, 14x Power Armour
* Stormwolf (235pts) (Codex: Space Wolves p75)
(Assault Vehicle, Power of the Machine Spirit, Special Manoeuvres)
2x Twin-linked Multi-Meltas (20pts), Ceramite Plating, Twin-linked Helfrost Cannon (Helfrost), Twin-linked Lascannon
* Wolf Guard Terminator Pack Leader (47pts) 
Storm Bolter, Terminator Armour, Wolf Claw (10pts)

* Grey Hunters (162pts) (Codex: Space Wolves p60)
(Acute Senses, And They Shall Know No Fear, Counter-attack)
Permits One Lone Wolf
* 7x Grey Hunter (108pts) 
7x Bolt Pistol, 6x Bolter, 7x Frag & Krak Grenades, Meltagun (10pts), 7x Power Armour
* Wolf Guard Terminator Pack Leader (54pts) 
Combi Melta (5pts), Terminator Armour, Wolf Claw (10pts)

* Grey Hunters (162pts) (Codex: Space Wolves p60)
(Acute Senses, And They Shall Know No Fear, Counter-attack)
Permits One Lone Wolf
* 7x Grey Hunter (108pts) 
7x Bolt Pistol, 6x Bolter, 7x Frag & Krak Grenades, Meltagun (10pts), 7x Power Armour
* Wolf Guard Terminator Pack Leader (54pts) 
Combi Melta (5pts), Terminator Armour, Wolf Claw (10pts)

+ Fast Attack + (230pts)

* Swiftclaws (230pts) (Codex: Space Wolves p71)
(Acute Senses, And They Shall Know No Fear, Counter-attack)
* 9x Swiftclaw Biker (190pts) 
(Rage)
8x Bolt Pistol, 9x Frag & Krak Grenades, Meltagun (10pts), 9x Power Armour
* 9x Space Marine Bike
(Very Bulky)
9x Twin-linked Bolter
* Wolf Guard Bike Leader (40pts) 
Combi Melta (10pts), Frag & Krak Grenades, Power Armour
* Space Marine Bike
(Very Bulky)
Twin-linked Bolter

+ Heavy Support + (330pts)

* Long Fangs (165pts) (Codex: Space Wolves p81)
(Acute Senses, And They Shall Know No Fear, Counter-attack, Split Fire)
* Long Fang Ancient (15pts) 
Bolt Pistol, Chainsword, Frag & Krak Grenades, Power Armour
* 5x Long Fang w/ Missile Launcher (150pts) 
5x Close Combat Weapon, 5x Frag & Krak Grenades, 5x Missile Launcher, 5x Power Armour

* Long Fangs (165pts) (Codex: Space Wolves p81)
(Acute Senses, And They Shall Know No Fear, Counter-attack, Split Fire)
* Long Fang Ancient (15pts) 
Bolt Pistol, Chainsword, Frag & Krak Grenades, Power Armour
* 5x Long Fang w/ Missile Launcher (150pts) 
5x Close Combat Weapon, 5x Frag & Krak Grenades, 5x Missile Launcher, 5x Power Armour


+++ Tir-Val Punitive Expedition +++

Current credits: 58
Current income: 750
Recent upgrades: Factory 343

++ Mon'keigh Thelios [Inferior Race Absence] (2500pts) ++

+ HQ +
+Autarch Sial Eihk [Near To Pity]: Shard of Anaris; Mantle of the Laughing God; Jet-bike; Banshee mask; fusion gun 180
Character Improvements: none
Character experience: 1

+Farseer Sai Fhir [Serpent Honesty] 100
Character Improvements: none
Character experience: 0

+ Troop +
10 Guardian Defenders: Heavy Weapon Platform (bright lance) 110
Unit Improvements: none
+Warlock Gorash Arith [To Jest Red]: singing spear 40
Character Improvements: none
Character experience: 0
+ Wave Serpent; Holo-fields; Shuriken Cannon 130
Unit/Vehicle Improvements: none

10 Guardian Defenders: Heavy Weapon Platform (shuriken cannon) 105
Unit Improvements: none
+Warlock Avten Tannascurath [Man Spirit Warrior]: singing spear 40
Character Improvements: none
Character experience: 0
+ Wave Serpent; Holo-fields; Shuriken Cannon 130
Unit/Vehicle Improvements: none

9 Dire Avengers: 130
Unit Improvements: Infiltration
+Exarch Siar Angau [Dispersed Fate]: diresword and shuriken pistol; Battle Fortune 45
Character Improvements: none
Character experience: 0
+ Wave Serpent; Brightlance 125
Unit/Vehicle Improvements: none

+ Elite +

5 Wraithguard; D-Scythes: 210
Unit Improvements: none
+ Wave Serpent: 115
Unit/Vehicle Improvements: none

+ Fast Attack +

+ Exarch Novis Eakion Shenestra [Flying Without Redemption] (Crimson Hunter): Marksman's Eye 190

Crimson Hunter 160
Unit/Vehicle Improvements: none

9 Warp Spiders: 225
Unit Improvements: none
+ Exarch Sha'eil Iall [Warp Sent] (spinneret rifle; Fast Shot) ~
Character Improvements: Survivor (FNP one battle) 
Character experience: 0

+ Heavy Support +

Nightspinner; Shuriken Canon; Holo-fields: 140
Unit/Vehicle Improvements: none

Nightspinner; Shuriken Canon : 125
Unit/Vehicle Improvements: none

3 War Walkers: (bright lance; bright lance) 210
Unit/Vehicle Improvements: none


Order Militant of the Shrine to Our Martyred Lady, Relic world Medina Tri (2223pts)Adepta Sororitas w/ Inquisitorial Detachment

Current credits: 13
Current income: 550
Upgrades this week: Upgrade 454 and 455 with factories

ADEPTA SORORITAS
HQ 

* Clementia, Canoness of Our Martyred Lady
Inferno pistol, The Blade of Admonition, Rosarius
Warlord trait: Legendary Fighter
Character Improvements: -
Current XP:

* Medina Tri Sororitas Command Squad
3x Celestian w/ Multimelta
1x Celestian w/ Sacred Banner of the Order Militant of Our Martyred Lady
1x Hospitaller

* Berengaria, Ministorum Priest
Litanies of Faith
Character Improvements: -
Current XP: 

Troops

* The Righteousness of Our Martyred Lady, Battle Sister Squad
9x Battle sister, hvy flamer, flamer
* Domitilla - Sister Superior
Bolt Pistol, Combi-plasma
Character Improvements: -
Current XP:
* Iustitia, Immolator tank
Twinlinked multimelta

* The Loyalty of Our Martyred Lady, Battle Sister Squad
5x Battle sister, 1x Meltagun, 1x Heavy Flamer
* Prudentia - Sister Superior
Bolt Pistol, Combi-flamer
Character Improvements: -
Current XP: 2
* Fidelitas, Immolator tank
Twinlinked heavy flamer

The Purity of Our Martyred Lady, Battle Sister Squad
9x Battle Sister, 2x Meltagun
* Sperantia - Sister Superior
Bolt pistol, Boltgun
Character Improvements: -
Current XP: 0
* Munditia, Sororitas Rhino
2x Stormbolter

Fast Attack

* The Vengeance of Our Martyred Lady, Dominion Squad
4x Dominions, 4x Meltagun
* Fabiola - Dominion superior
Bolt Pistol, Combi-plasma
Character Improvements: -
Current XP:

* The Wrath of Our Martyred Lady, Seraphim Squad
6x Seraphim, 2x 2 Handflamers

Heavy Support

* Angerona, Avenger Strike Fighter

* Aquilina, Exorcist tank
Storm bolter

* Columba II, Exorcist tank
Storm bolter

INQUISITORIAL DETACHMENT
HQ

* Iuturna, Ordo Malleus Inquisitor
1x Hellrifle, Power armour, 2x Servo Skull
Character Improvements: -
Current XP:

Elites

* Blades of Ire, Inquisitorial Henchmen Warband
3x Crusader
6x Death Cult Assassin
* Alexius - Ministorum Priest
Character Improvements: -
Current XP:
* Bellona, Land Raider Redeemer

* Lashes of Justice, Inquisitorial Henchmen Warband
6x Arco-Flagellants
3x Acolyte w/ laspistol and chainsword
* Viatrix, Valkyrie
Lascannon, 2x Multiple Rocket Pods, 2x Heavy Bolters


+++ Da Smasha Squad (2499pts) ++++++ 2500pt Orks (2014) +++

Current Credits: 68
Current Income: 750
Upgrades this week: none

+ HQ + 

* Rugg Facesmash - Warboss
Headwoppa's Killchoppa, Da Finkin' Kap, shoota, choppa, stikkbombs, 'eavy armour, attack squig, cybork body
Character Improvements: -
Current XP: 1

* Gazboom - Big Mek
Shokk attack gun, choppa, Mek's tools, stikkbombs, 'eavy armour, 2x ammo runt, cyborg body, gitfinda
Character Improvements: -
Current XP: 3

* Mad Dok Grotsnik
slugga, power claw, Dok's tools, 'urty syringe, cyborg body
Character Improvements: -
Current XP: -
* Mek boy
slugga, choppa, Mek's tools, stikkbombs

+ Elites +
* Tankbustas
5x Tankbusta
rokkit launchas, stikkbombs, tankbusta bombs
* Trukk
Rokkit launcha, reinforced ram

* Nobz
5x Nob
5x shoota, 3x big choppa, 2x power claw, Waaaagh! banner, bosspole, 'eavy armour, stikkbombs
* Krunch - Boss Nob
shoota, power claw, Waaaagh! banner, bosspole, 'eavy armour, stikkbombs
Character Improvements: -
Current XP:
* Battlewagon
3x big shoota, reinforced ram, boarding plank, wrecking' ball, grot riggers

+ Troops +

* Boyz
10x Boyz
* Kaz II - Nob
Twin-linked shoota, Power Klaw, Bosspole
Character Improvements: -
Current XP:
* Trukk
Big shoota, reinforced ram

* Boyz
25x Boyz
2x big shoota
* Krug - Nob
Twin-linked shoota, Power Klaw, Bosspole
Character Improvements: -
Current XP:

* Boyz
25x Boyz
2x big shoota
* Tograzh - Nob
Twin-linked shoota, Power Klaw, Bosspole
Character Improvements: -
Current XP:

* Boyz
29x Boyz
2x big shoota
* Fnik - Nob
Power Klaw, Bosspole
Character Improvements: -
Current XP:

+ Fast Attack +

* Warikerz
8x Warbiker
* Drogaschz - Nob
Power Klaw, Bosspole
Character Improvements: -
Current XP:

* Dakkajet
twin-linked supa shoota, flyboss

* Deffkoptas
5x twin-linked rokkit-launcha, choppas

+ Heavy Support +

* Lootas
10x Loota

* Lootas
10x Loota


+++ Division Deathhammer (1566pts) +++
+++ 2500pt Chaos Space Marines: Supplement - Black Legion (2013) +++

v5
Current Credits: 0
Current Income: 800
Upgrades this week: Factories 614, 615, Harvesters 000

+ HQ + 

* Lord Osiris - Chaos Lord
Melta bombs, Sigil of corruption, Veterans of the Long War, Plasma Pistol, Spineshiver Blade, Mark of Slaanesh, Skull of Ker'ngar
Character Improvements: -
Current XP:
Warlord Trait: Eye of the Gods (Re-roll Chaos Boons)

* Daedalus - Warpsmith
Aura of dark glory, Bolt Pistol, Power Axe, Veterans of the Long War
Character Improvements: - 
Current XP: 1

+ Troops +

* Chaos Cultists
29x Cultists
* Pluto - Cultist Champion
Character Improvements: -
Current XP:

* Chaos Space Marines
4x Chaos Space Marine, Plasma Gun, Veteran of the long war
Mors - Aspiring Champion
Bolt Pistol, Bolter, Power Fist
Character Improvements: -
Current XP:
* Chaos Rhino
Combi-bolter, Havoc Launcher, Warpflame gargoyles, Searchlight, Smoke launchers

* Noise Marines 
Noise Marine w/ Blastmaster (47pts), 3x Noise Marine w/ Bolter, Veteran of The Long War
* Bruce - Noise Champion
Bolt Pistol, CCW, Doom Siren, Melta Bombs
Character Improvements: -
Current XP:
* Chaos Rhino
Combi-bolter, Havoc Launcher, Warpflame gargoyles, Searchlight, Smoke launchers

+ Fast Attack +

* Chaos Bikers
4x Chaos Biker, 2x Meltagun, Mark of Nurgle, Veteran of the Long War
* Shingon - Chaos Biker Champion
Bolt Pistol, Power Fist
Character Improvements: -
Current XP:

* Heldrake
Baleflamer

+ Heavy Support +

* Obliterators
Mark of Nurgle, 3x Obliterator, Veteran of The Long War

* Maulerfiend 
Lasher tendrils


+++ Strike Force Delta (2498pts) ++++++ Blood Angels +++

Current Credits: 7
Current Income: 600
Upgrades this week: Factories 124

+ HQ +

* Librarian Michelangelo - Librarian
Terminator Armor, Power Staff, Storm Bolter
Character Improvements: -
Current XP:

+ Elites +

* Assault Terminators
4x Terminators
2x Thunder Hammer, Storm Shield, 2x Lightning Claws
* Ilgast - Terminator Sergeant
Thunder Hammer, Storm Shield
Character Improvements: -
Current XP:

* Librarian Armando - Furiso Librarian
Blood Fist (built-in Storm Bolter), Psychic hood, Force weapon
Character Improvements: -
Current XP:

+ Troops +

* Assault Marines
9x Assault Marines, Meltagun, Jump Packs
* Rend - Space Marine Sergeant
Bolt Pistol, Chain Sword, Melta Bombs
Character Improvements: -
Current XP:

* Death Company
8x Death Company Marines, Thunder Hammer, Jump Packs
* Lemartes, Guardian of the Lost
Character Improvements: -
Current XP:

* Tactical Squad
4x Tactical Marines
4x Boltgun, 4x Bolt Pistols
* Nedav - Space Marine Sergeant
Bolt Pistol, Chain Sword

* Death Company Dreadnought
2x Blood Talons, Storm Bolter, Meltagun

+ Fast Attack +

* Baal Predator
Twin-linked Assault Cannon

* Baal Predator
Twin-linked Assault Cannon

* Baal Predator
Twin-linked Assault Cannon

+ Heavy Support +

* Storm Raven Gunship
Twin-linked Heavy Bolter, Twin-linked Lascannon, 4x Bloodstrike Missiles, Ceramite Plating, Searchlight

* Dreadnought
Twin-linked Lascannon, Missile Launcher

Vindicator
Demolisher Cannon, Strom Bolter, Dozer Blade


The Battle


I didn't write a battle report for the three-way battle but I took some pictures. It was The Relic with some adaptations to three players.

I'll let the pictures tell the story.

Deployment and such. The Eldar went first, followed by Space Wolves and in true un-gentleman fashion the Battle Sisters went last.

After blowing up the Cannoness and Death Cult Assassins Land Raider in turn 1 for first blood (and the Spaces Wolves Land Raider in turn 2) the Wraithguard swooshed up and let them taste D-scythes. They didn't like that much.

Meanwhile the Space Wolves advanced on their side.

Because everything is Scoring now. Fancy!


This Relic was obviously a hat. And the Flying Container is super-reinforced with rubber bands to make sure it survives the pressure in the atmosphere.

Seraphims make a ballsy Deep Strike and land spot on!

This used to be a Wave Serpent. It took a melta to it's face from the squad to the left. It used to be 10 models strong...

Did anyone say Pie Plate?

So it quickly became quite clear that this was a two versus one battle, the Imperium had decided to get rid of the pesky Xenos. The Eldar however wisely decided to retreat into a corner with ruins. Combine this with the Shrouding Psychic Power and the superb shooting of Eldar and you end up with an annihilated Adepta Sororitas army. The Space Wolves on the other hand was rather untouched since they were always so far from the action. Only the Bikes and Stormwolf saw any real action. On the other hand they also grabbed the Relic early on and managed to hold on to it to the very end! With a Linebreaker as well they managed to take a win!

The after battle results were quite devastating for the Sisters of Battle, loosing a majority of their units. The Eldar on the other hand was barely touched, just a few Guardians remained dead on the battlefield. So despite losing the Scenario they managed to accomplish their goal by pushing the Adepta Sororitas off their hex while remaining at full force and gathering a lot of experience points for their Characters. The Space Wolves won the battle and claimed the hex for themselves without taking any significant losses, so should be able to bounce back rather quickly!

Next week?

So what happens now? These results did leave us in a rather interesting situation on the map. The Adepta Sororitas strangely enough gained a better defensive position to fend off the Orks by loosing, but as their army suffered pretty badly, will the be able to? The Eldar basically got a time-out as they were knocked back all the way to their HQ, so now they can bide their time and make new plans. Unless of course the Space Wolves feel confidence after their fresh victory and wants more? The Blood Angels in their bold attack against Chaos... will they press on and try to take the HQ as well? Suddenly we have conflicts on all fronts! Just the way it should be.




Sep 21, 2014

The Battle for Medina Tri - Campaign Update Week 4


Time for Week 4! And now the action starts for real with a very important battle in the middle between Black Legion and Eldar. The Eldar starts with 300p more, and you can read the battle report HERE. Blood Angels bought Dropships which they can use next turn, and Orks consolidated their new areas. The Sisters of Battle didn't dare stealing an area from the mighty Eldar and instead just expanded into neutral ground. Space Wolves surprisingly moved towards the Eldar!

So here are the lists for week 4, before the battle:

+++ Strike Force Delta (2293pts) +++
+++ 1500pt Blood Angels +++

Current Credits: 0
Current Income: 600
Upgrades this week: Dropship

+ HQ +

* Librarian Michelangelo - Librarian
Terminator Armor, Power Staff, Storm Bolter
Character Improvements: -
Current XP:

+ Elites +

* Assault Terminators
4x Terminators
2x Thunder Hammer, Storm Shield, 2x Lightning Claws
* Ilgast - Terminator Sergeant
Thunder Hammer, Storm Shield
Character Improvements: -
Current XP:

* Librarian Armando - Furiso Librarian
Blood Fist (built-in Storm Bolter), Psychic hood, Force weapon
Character Improvements: -
Current XP:

+ Troops +

* Assault Marines
9x Assault Marines, Meltagun, Jump Packs
* Rend - Space Marine Sergeant
Bolt Pistol, Chain Sword, Melta Bombs
Character Improvements: -
Current XP:

* Death Company
8x Death Company Marines, Thunder Hammer, Jump Packs
* Lemartes, Guardian of the Lost
Character Improvements: -
Current XP:

* Death Company Dreadnought
2x Blood Talons, Storm Bolter, Meltagun

+ Fast Attack +

* Baal Predator
Twin-linked Assault Cannon

* Baal Predator
Twin-linked Assault Cannon

+ Heavy Support +

* Storm Raven Gunship
Twin-linked Heavy Bolter, Twin-linked Lascannon, 4x Bloodstrike Missiles, Ceramite Plating, Searchlight

* Dreadnought
Twin-linked Lascannon, Missile Launcher

Vindicator
Demolisher Cannon, Strom Bolter, Dozer Blade


+++ Division Deathhammer (2219pts) +++
+++ 2500pt Chaos Space Marines: Supplement - Black Legion (2013) +++

Current Credits: 58
Current Income: 500
Upgrades this week: Harvesters 101

+ HQ + 

* Lord Osiris - Chaos Lord
Melta bombs, Sigil of corruption, Veterans of the Long War, Plasma Pistol, Power Axe, Mark of Slaanesh, Skull of Ker'ngar
Character Improvements: -
Current XP:

* Daedalus - Warpsmith
Aura of dark glory, Bolt Pistol, Power Axe, Veterans of the Long War
Character Improvements: - 
Current XP:

+ Troops +

* Chaos Cultists
29x Cultists
* Pluto - Cultist Champion
Character Improvements: -
Current XP:

* Chaos Space Marines
4x Chaos Space Marine, Plasma Gun, Veteran of the long war
Mors - Aspiring Champion
Bolt Pistol, Bolter, Power Fist
Character Improvements: -
Current XP:
* Chaos Rhino
Combi-bolter, Havoc Launcher, Searchlight, Smoke launchers

* Chaos Space Marines
4x Chaos Space Marine, Plasma Gun, Veteran of the long war
* Orcus - Aspiring Champion
Bolt Pistol, Bolter, Power Fist
Character Improvements: -
Current XP:
* Chaos Rhino
Combi-bolter, Havoc Launcher, Searchlight, Smoke launchers

* Chosen 
7x Chosen, 2x Replace boltgun w/ Meltagun, 2x Replace CCW w/ Power Axe, Veterans of the Long War
* Styx - Chosen Champion
Bolt Pistol, Bolter, Melta Bomb, Power Maul
Character Improvements: -
Current XP:
* Chaos Rhino
Combi-bolter, Dirge caster, Havoc Launcher, Searchlight, Smoke launchers, Warpflame gargoyles

* Noise Marines 
Icon of Excess, 2x Noise Marine w/ Blastmaster, 8x Noise Marine w/ Sonic Blaster, Veteran of The Long War
* Bruce - Noise Champion
Bolt Pistol, CCW, Doom Siren, Melta Bombs
Character Improvements: -
Current XP:

+ Fast Attack +

* Chaos Bikers
4x Chaos Biker, Mark of Nurgle, 2x Meltagun, Veteran of the Long War
* Shingon - Chaos Biker Champion
Bolt Pistol, Power Fist
Character Improvements: -
Current XP:

* Heldrake
Baleflamer

+ Heavy Support +

* Obliterators
Mark of Nurgle, 2x Obliterator, Veteran of The Long War

* Obliterators
Mark of Nurgle, 2x Obliterator, Veteran of The Long War

* Maulerfiend 
Lasher tendrils


+++ Da Smasha Squad (1900pts) +++
+++ 2500pt Orks (2014) +++

Current Credits: 60
Current Income: 750
Upgrades this week: Harvesters 562, Factories 564, 563, 603

+ HQ + 

* Rugg Facesmash - Warboss
Headwoppa's Killchoppa, shoota, choppa, stikkbombs, 'eavy armour, attack squig, cybork body
Character Improvements: -
Current XP: 1

* Gazboom - Big Mek
Shokk attack gun, choppa, Mek's tools, stikkbombs, 'eavy armour, 3x ammo runt, cyborg body, gitfinda
Character Improvements: -
Current XP: 3

+ Elites +
* Tankbustas
5x Tankbusta
rokkit launches, stikkbombs, tankbusta bombs
* Trukk
Big shoota, reinforced ram

* Nobz
5x Nob
5x shoota, 3x big choppa, 2x power claw, Waaaagh! banner, bosspole, 'eavy armour, stikkbombs
* Krunch - Boss Nob
shoota, power claw, Waaaagh! banner, bosspole, 'eavy armour, stikkbombs
Character Improvements: -
Current XP:
* Battlewagon
3x big shoota, reinforced ram, boarding plank, wrecking' ball
+ Troops +

* Boyz
10x Boyz
* Kaz II - Nob
Power Klaw, Bosspole
Character Improvements: -
Current XP:
* Trukk
Big shoota, reinforced ram

* Boyz
25x Boyz
* Krug - Nob
Power Klaw, Bosspole
Character Improvements: -
Current XP:

* Boyz
25x Boyz
* Tograzh - Nob
Power Klaw, Bosspole
Character Improvements: -
Current XP:

+ Fast Attack +

* Warikerz
8x Warbiker
* Drogaschz - Nob
Power Klaw, Bosspole
Character Improvements: -
Current XP:

* Dakkajet
twin-linked supa shoota, flyboss

+ Heavy Support +

* Lootas
10x Loota

* Lootas
10x Loota


Order Militant of the Shrine to Our Martyred Lady, Relic world Medina Tri (2038pts)1500pt Adepta Sororitas w/ Inquisitorial Detachment

Current credits: 18
Current income: 500
Upgrades this week: Upgrade 452 with harvesters

ADEPTA SORORITAS
HQ 

* Clementia, Canoness of Our Martyred Lady
Inferno pistol, The Blade of Admonition, Rosarius
Warlord trait: Legendary Fighter
Character Improvements: -
Current XP:

* Medina Tri Sororitas Command Squad
3x Celestian w/ Multimelta
1x Celestian w/ Sacred Banner of the Order Militant of Our Martyred Lady
1x Hospitaller

* Berengarius, Ministorum Priest
Litanies of Faith
Character Improvements: -
Current XP: 

Troops

* The Righteousness of Our Martyred Lady, Battle Sister Squad
9x Battle sister, hvy flamer, flamer
* Domitilla - Sister Superior
Bolt Pistol, Combi-plasma
Character Improvements: -
Current XP:
* Iustitia, Immolator tank
Twinlinked multimelta

* The Loyalty of Our Martyred Lady, Battle Sister Squad
5x Battle sister, 1x Meltagun, 1x Heavy Flamer
* Prudentia - Sister Superior
Bolt Pistol, Combi-flamer
Character Improvements: -
Current XP: 2
* Fidelitas, Immolator tank
Twinlinked heavy flamer

Fast Attack

* The Vengeance of Our Martyred Lady, Dominion Squad
4x Dominions, 4x Meltagun
* Fabiola - Dominion superior
Bolt Pistol, Combi-plasma
Character Improvements: -
Current XP:

* The Wrath of Our Martyred Lady, Seraphim Squad
6x Seraphim, 2x 2 Handflamers

Heavy Support

* Angerona, Avenger Strike Fighter

* Aquilina, Exorcist tank
Storm bolter

* Columba II, Exorcist tank
Storm bolter

INQUISITORIAL DETACHMENT
HQ

* Iuturna, Ordo Malleus Inquisitor
1x Hellrifle, Power armour, 2x Servo Skull
Character Improvements: -
Current XP:

Elites

* Blades of Ire, Inquisitorial Henchmen Warband
3x Crusader
6x Death Cult Assassin
* Alexius - Ministorum Priest
Character Improvements: -
Current XP:
* Bellona, Land Raider Redeemer

* Lashes of Justice, Inquisitorial Henchmen Warband
6x Arco-Flagellants
3x Acolyte w/ laspistol and chainsword
* Viatrix, Valkyrie
Multilaser, 2x Multiple Rocket Pods, 2x Heavy Bolters


+++ Tir-Val Punitive Expedition +++
Codex: Eldar

Current credits: 60
Current income: 700
Recent upgrades: Harvesters 401

++ Mon'keigh Thelios [Inferior Race Absence] (2500pts) ++

+ HQ +
+Autarch Sial Eihk [Near To Pity]: Shard of Anaris; Mantle of the Laughing God; Jet-bike; Banshee mask; fusion gun 180
Character Improvements: none
Character experience: 0

+Farseer Sai Fhir [Serpent Honesty] 100
Character Improvements: none
Character experience: 0

+ Troop +
10 Guardian Defenders: Heavy Weapon Platform (bright lance) 110
Unit Improvements: none
+Warlock Gorash Arith [To Jest Red]: singing spear 40
Character Improvements: none
Character experience: 0
+ Wave Serpent; Holo-fields; Shuriken Cannon 130
Unit/Vehicle Improvements: none

10 Guardian Defenders: Heavy Weapon Platform (shuriken cannon) 105
Unit Improvements: none
+Warlock Avten Tannascurath [Man Spirit Warrior]: singing spear 40
Character Improvements: none
Character experience: 0
+ Wave Serpent; Holo-fields; Shuriken Cannon 130
Unit/Vehicle Improvements: none

9 Dire Avengers: 130
Unit Improvements: none
+Exarch Siar Angau [Dispersed Fate]: diresword and shuriken pistol; Battle Fortune 45
Character Improvements: none
Character experience: 0
+ Wave Serpent; Holo-fields; Brightlance 135
Unit/Vehicle Improvements: none

+ Elite +

5 Wraithguard; D-Scythes: 210
Unit Improvements: none
+ Wave Serpent: 115
Unit/Vehicle Improvements: none

+ Fast Attack +

+ Exarch Novis Eakion Shenestra [Flying Without Redemption] (Crimson Hunter): Marksman's Eye 190
Character Improvements: none
Character experience: 0

Crimson Hunter 160
Unit/Vehicle Improvements: none

9 Warp Spiders: 225
Unit Improvements: none
+ Exarch Sha'eil Iall [Warp Sent] (spinneret rifle; Fast Shot) ~
Character Improvements: none
Character experience: 0

+ Heavy Support +

Nightspinner; Holo-fields: 130
Unit/Vehicle Improvements: none

Nightspinner: 115
Unit/Vehicle Improvements: none

3 War Walkers: (bright lance; bright lance) 210
Unit/Vehicle Improvements: none


The battle results

For the battle then! The Black Legion managed to edge out a victory and thus captured the middle, but taking severe losses while the Eldar emerged rather untouched losing basically only one Wave Serpent and the Warp Spiders. The Chaos on the other hand only has a bunch of Champions and Characters left along with 30 Cultists, 2 Rhinos, Heldrake and Maulerfiend. Losing about 1500 points all in all. And thanks to the movements of the Sisters of Battle and Space Wolves the Eldar were forced to retreat really far back.
So until next week!



Medina Tri Campaign (week 4): Eldar vs Black Legion

So my first game in the campaign! And I'm all ready looking like the underdog... the Eldar has been sitting uncontested and has been able to concentrate on economy putting him at a very scary 2500p army. That's a hefty 300p advantage, and to make matters even worse for me he has no less than FOUR Wave Serpents! Uphill battle indeed! All ready beforehand I have taken the stance that I expect to lose, but due to the current situation on the map I felt forced to act. I couldn't let him get this hex uncontested, so my goal is simply to damage his forces as much as I possibly can while staying somewhat intact myself, setting up for a second round later in the campaign. And not even that is an easy task, considering I will have to chase around to board to get to him... a challenge indeed. Should I win however I sit in a really nice spot in the campaign! Play big, win big? We will see how it goes...

Lists


+++ Division Deathhammer (2219pts) +++
+++ 2500pt Chaos Space Marines: Supplement - Black Legion (2013) +++

+ HQ + 

* Lord Osiris - Chaos Lord
Melta bombs, Sigil of corruption, Veterans of the Long War, Plasma Pistol, Power Axe, Mark of Slaanesh, Skull of Ker'ngar
Character Improvements: -
Current XP:

* Daedalus - Warpsmith
Aura of dark glory, Bolt Pistol, Power Axe, Veterans of the Long War
Character Improvements: - 
Current XP:

+ Troops +

* Chaos Cultists
29x Cultists
* Pluto - Cultist Champion
Character Improvements: -
Current XP:

* Chaos Space Marines
4x Chaos Space Marine, Plasma Gun, Veteran of the long war
Mors - Aspiring Champion
Bolt Pistol, Bolter, Power Fist
Character Improvements: -
Current XP:
* Chaos Rhino
Combi-bolter, Havoc Launcher, Searchlight, Smoke launchers

* Chaos Space Marines
4x Chaos Space Marine, Plasma Gun, Veteran of the long war
* Orcus - Aspiring Champion
Bolt Pistol, Bolter, Power Fist
Character Improvements: -
Current XP:
* Chaos Rhino
Combi-bolter, Havoc Launcher, Searchlight, Smoke launchers

* Chosen 
7x Chosen, 2x Replace boltgun w/ Meltagun, 2x Replace CCW w/ Power Axe, Veterans of the Long War
* Styx - Chosen Champion
Bolt Pistol, Bolter, Melta Bomb, Power Maul
Character Improvements: -
Current XP:
* Chaos Rhino
Combi-bolter, Dirge caster, Havoc Launcher, Searchlight, Smoke launchers, Warpflame gargoyles

* Noise Marines 
Icon of Excess, 2x Noise Marine w/ Blastmaster, 8x Noise Marine w/ Sonic Blaster, Veteran of The Long War
* Bruce - Noise Champion
Bolt Pistol, CCW, Doom Siren, Melta Bombs
Character Improvements: -
Current XP:

+ Fast Attack +

* Chaos Bikers
4x Chaos Biker, Mark of Nurgle, 2x Meltagun, Veteran of the Long War
* Shingon - Chaos Biker Champion
Bolt Pistol, Power Fist
Character Improvements: -
Current XP:

* Heldrake
Baleflamer

+ Heavy Support +

* Obliterators
Mark of Nurgle, 2x Obliterator, Veteran of The Long War

* Obliterators
Mark of Nurgle, 2x Obliterator, Veteran of The Long War

* Maulerfiend 
Lasher tendrils


+++ Tir-Val Punitive Expedition +++
Codex: Eldar
++ Mon'keigh Thelios [Inferior Race Absence] (2500pts) ++

+ HQ +
+Autarch Sial Eihk [Near To Pity]: Shard of Anaris; Mantle of the Laughing God; Jet-bike; Banshee mask; fusion gun 180
Character Improvements: none
Character experience: 0

+Farseer Sai Fhir [Serpent Honesty] 100
Character Improvements: none
Character experience: 0

+ Troop +
10 Guardian Defenders: Heavy Weapon Platform (bright lance) 110
Unit Improvements: none
+Warlock Gorash Arith [To Jest Red]: singing spear 40
Character Improvements: none
Character experience: 0
+ Wave Serpent; Holo-fields; Shuriken Cannon 130
Unit/Vehicle Improvements: none

10 Guardian Defenders: Heavy Weapon Platform (shuriken cannon) 105
Unit Improvements: none
+Warlock Avten Tannascurath [Man Spirit Warrior]: singing spear 40
Character Improvements: none
Character experience: 0
+ Wave Serpent; Holo-fields; Shuriken Cannon 130
Unit/Vehicle Improvements: none

9 Dire Avengers: 130
Unit Improvements: none
+Exarch Siar Angau [Dispersed Fate]: diresword and shuriken pistol; Battle Fortune 45
Character Improvements: none
Character experience: 0
+ Wave Serpent; Holo-fields; Brightlance 135
Unit/Vehicle Improvements: none

+ Elite +

5 Wraithguard; D-Scythes: 210
Unit Improvements: none
+ Wave Serpent: 115
Unit/Vehicle Improvements: none

+ Fast Attack +

+ Exarch Novis Eakion Shenestra [Flying Without Redemption] (Crimson Hunter): Marksman's Eye 190
Character Improvements: none
Character experience: 0

Crimson Hunter 160
Unit/Vehicle Improvements: none

9 Warp Spiders: 225
Unit Improvements: none
+ Exarch Sha'eil Iall [Warp Sent] (spinneret rifle; Fast Shot) ~
Character Improvements: none
Character experience: 0

+ Heavy Support +

Nightspinner; Holo-fields: 130
Unit/Vehicle Improvements: none

Nightspinner: 115
Unit/Vehicle Improvements: none

3 War Walkers: (bright lance; bright lance) 210
Unit/Vehicle Improvements: none


Pre Game


For Warlord traits he rolled the one that grants Move Through Cover within 12" of Warlord, and I got the one that lets me re-roll Chaos Boons. For Powers he got Guide, Prescience and Invisibility for his Farseer, and Conceal/Reveal for his Warlock.
We decided to play a Maelstrom-mission and got the one where you draw number of Objectives equal to the turn number with Hammer and Anvil deployment. I won the roll off to choose sides, and I also won the roll off to decide who goes first (we house rule and use the sixth edition way where the one who deploys first goes first), and chose to go first.
I deployed on both flanks, favouring my left flank and having a smaller force on the other flank. I would've liked to be all on the same flank, but due to a huge mountain in the middle and the Hammer and Anvil deployment I couldn't quite fit on one flank so decided to split up a bit. The Warpsmith Shatter Defences on the ruins.
There was no Night Fight, and he didn't manage to seize. 




Turn 1 - Black Legion




I drew the Objective that grants D3 for holding 3 Objectives so I basically moved my units forward that needed to get closer, and stayed back to shoot with the rest. Pretty lucky shooting actually, Blastmasters and Obliterators causing 2 Pens on one Wave Serpent, but both are downgraded to Glances, Havoc Launcher causes one wound on the Mantarch and kills a Guardian. On the other flank Obliterators cause a stunned result on a Wave Serpent, and the Chosen Rhino with Warpflame Gargoyles fires at the Guardians killing three and causing Soul Blaze. Soul Blaze then kills another one. I manage to hold three Objectives and gets the full 3 VPs.

Turn 1 - Eldar



The Eldar draw the Objective to kill a unit from Shooting. The shuffle a bit like Eldar do, the Warp Spiders comes out from hiding, the Mantarch as well goes for the Bikers that I left exposed. The entire flank shoots at them and eventually kills them, granting Eldar both First Blood and their Objective. The War Walkers kills a Rhino despite failing both Guide and Prescience on them. The rest of the Shooting basically missed or failed to go through armour.
Soul Blaze than caused a mighty 5 wounds on the Guardians, killing the Bright Lance in the process.

Turn 2 - Black Legion



I drew Objectives to kill a Psyker and hold one of the Objectives that I was all ready close to with my now disembarked CSM from the destroyed Rhino. My Heldrake came on, and the stuff that moved forward last time continued to move forward. Heldrake, Assault Cannons from Oblits and Noise Marines focussed on the Warp Spiders, killing all but three and Pinning them. The Heldrake also managed to cover the Mantarch and causes another wound on him. On the other side Oblits shoots Assault Cannons at the Guardians in the ruins trying to thin them out, and together with Havoc Launcher they kill all but the Warlock. The Warlock then takes a full 6 wounds from Soul Blaze and dies, giving me a VP. In the middle the Maulerfiend charges a Wave Serpent and causes a single HP. I really missed my Magma Cutters here...



Turn 2 - Eldar

In case you wonder, in the Eldar army you become an Exarch by putting on a condom.


He drew two Objectives that was rather difficult to score this round. Both Crimson Hunters arrive, Guide once again failed on the War Walkers. The Mantarch cowardly hides behind a hill next to the Farseer.
Chosen Rhino is Immobilized and takes another Glance, the remaining Rhino is Shaken. War Walkers kills the Maulerfiend as all saves are failed, and the Exarch Crimson Hunter scores three hits at the Heldrake who also fails every save despite jinking. 
No VPs scored.

"I'm going to stand up there because I can!!!"


Turn 3 - Black Legion



I draw one Objective to have three units 12" from my Deployment Zone and a Secure Objective which is within my reach as well as a third one I don't remember.
Rhinos fail to repair themselves, despite the Warpsmith. Obliterators on one sides fired Twin-linked Plasma Guns at the non-Exarch Crimson Hunter, making it Jink and gets one HP through. The other Oblits cause a pen on one of the Wave Serpents, but it's downgraded to a Glance. Blastmasters shoot at another Wave Serpent, one scatters off and kills a couple of Guardians the other hits and pens though, but is downgraded to a Glance so no explosion. My CSM manages to make a 6" run and thus narrowly gives me 3 units within 12" of my table edge. I score 2 VP's. 

Turn 3 - Eldar



Non-Exarch Crimson Hunter flies off. Invisibility is cast on the Wraithguard. Guide on War Walkers once again fail... The remaining Warp Spiders and Guardians manages to finish off the two Obliterators on their side of the board with a lot of rending hits. Wave Serpents finish off both Rhinos, but nothing is Pinned. Exarch flyer shoots at the Chosen, two Precision Shots are scored on the Chaos Lord, he decided to tank them and takes a single wound. Night Spinners and a Wave Serpent kills 4 of the Marines from the other Rhino leaving the Champion alive. 
Don't remember what Objectives he got, but notes says he scored 2 VP's.

Turn 4 - Black Legion


Running out of things on the board at this point. I got two to hold the Objectives in the forest and the one next to the Chosen. So I didn't move the Chosen despite wanting to get them closer to the enemy. Obliterators shoots Assault Cannons at the Mantarch as they could just see him sticking out from his hiding place... one of the scored wounds turns up a 1 on the cover save... but the re-roll from the Mantle saves him. Blastmasters manage to finish off the Warp Spiders and due to scatters also kills a couple of Guardians and score a pen on one of the War Walkers. The lone CSM Champion with a Power Fist just barely fails his charge at a Wave Serpent. Had he made it and killed the Serpent I would've scored another Objective.
I score those two Objectives I mentioned earlier, the one in the forest due to the Marines once again making a clutch run move giving them just enough distance.

Turn 4 - Eldar



Invisibility fails, and Guide on War Walkers fails yet again... those War Walkers really didn't want to be Guided this game! Wraithguard unleashed D-Scythes on Noise Marines, and together with War Walkers kill all but the two Blastmasters, a single Noise Marine and the Champion. A Wave Serpent kills the Marines who had been running back and forward all game, another kills the lone Champion. Night Spinners and Wave Serpents wither down the Chosen, the flyer Exarch kills the last Obliterators. 
He scored one 1 VP for holding the Objective on his side.

Turn 5 - Black Legion


Noise Marines shoots at the Mantarch, but scatters off to kill two Wraithguard while the Mantarch is untouched. Chosen and Warpsmith shoots meltas at the closest Wave Serpent, and forgetting he shot the Shield last turn he decides not to jink. The Warpsmith causes a pen, and it's a lucky explosion! 2 Dire Avengers die from the explosion.
Cultists and Chosen score two VP's for me again.

Turn 5 - Eldar


Due to it being late we called this the last turn. Noise Marines are killed off by Mantarch and Wraithguard. Dire Avengers takes their revenge from last time and kills 3 Chosen, and combined shooting kills the rest of the unit including the Warpsmith, only the Chaos Lord survives with a single wound left. The Crimson Hunter Exarch kills three Cultists including the champion for lack of targets. He scores Linebreaker with the Mantarch.

Final result is a Chaos victory, 11-8!


Casualties


So for the campaign results, the Eldar lost the Warp Spiders but the Exarch was only wounded. One of the Wave Serpents stayed dead. Most of the rest came back.
I was not as lucky with my rolls however... Every single squad that was killed off stayed dead, but most of the Champions survived - leaving me with a bunch of 1 man-squads. The Chosen stayed dead, including the hero Rhino. One of the CSM squads died as well, only the Rhino surviving. 3 of the 4 Obliterators stayed dead. But both the Heldrake, Maulerfiend and Warpsmith stayed in the Campaign.

Analysis


So. I knew I was in for a rough one playing against 4 Wave Serpens and a 300p deposit, so I'm quite happy I managed to squeeze out a win by playing the mission and resisting the temptation to run off and try to kill stuff. But the after-game results really made it into a pyrrhic victory... it feels like one of these "we won the battle, but may still lose the war". We'll see how that turns out. As for the game itself I was really unhappy with the Hammer and Anvil deployment (as if I wasn't all ready having a uphill battle!) which messed up my deployment and ultimately cost me my bikers turn 1. I really didn't like splitting up this way either, but seeing as I had no choice to stay effective and also avoid those artillery pieces etc. In the end it was my shooting that did work, which is very unusual for my CSM. This also resulted in very little experience points for my Characters unfortunately... so even if they survived they're still scrubs. I will have to change things up for next battle, I really need to keep more units alive. Might be too difficult vs Eldar though. Puts me in a interesting position for the campaign however!

Sep 14, 2014

The Battle for Medina Tri - Campaign Update Week 3


Week 3 over all ready?! Yep, since everyone was quick with handing in their orders I decided to fast forward this week since we didn't have anything to wait for!

In general everyone simply consolidated themselves, built up their forces (re-built in the case of Orks and Adepta Sororitas). The Black Legion also decided to fortify their HQ letting them move out on the map more freely, which is just what they did as well. The Eldar also moved out towards the middle, but in a surprising move the Adepta Sororitas actually moved towards Eldar territory, threatening their back! The Orks meanwhile took advantage of their victory last week by claiming some new territory. The Blood Angels did indeed reinforce their numbers greatly as I predicted last week, and thus stayed back on their HQ. The Space Wolves on the other hand still working on catching up in economy decided to move out of their den a little bit.

So we're now set up for a very interesting week 4, with both Eldar and Chaos ready to claim the middle... will they fight for it? Meanwhile the Eldar have to worry about losing territory (and a big chunk of income) to the Adepta Sororitas - will they go for the middle or protect what they all ready have? The Chaos meanwhile have to worry about a huge Blood Angels army with a terrific income that could possibly buy dropships and assault their HQ... or are they perhaps gearing up to go show those Wolf Brothers of theirs who are the best Space Marines? How bold will the Battle Sisters be? Will they actually try to steal some territory or is it a feint? The Orks meanwhile are looking like they could be wanting more of those Sisters... or will they just enjoy their victory and the relative respite it gained them?

Anyhow, here are the updated lists for week 3:

+++ Division Deathhammer (1822pts) +++
+++ 2500pt Chaos Space Marines: Supplement - Black Legion (2013) +++

Current Credits: 65
Current Income: 450
Upgrades this week: Harvesters 611, Extra Defence 615

+ HQ +

* Lord Osiris - Chaos Lord
Melta bombs, Sigil of corruption, Veterans of the Long War, Plasma Pistol, Power Axe
Character Improvements: -
Current XP:

* Daedalus - Warpsmith
Aura of dark glory, Bolt Pistol, Power Axe, Veterans of the Long War
Character Improvements: -
Current XP:

+ Troops +

* Chaos Cultists
29x Cultists
* Pluto - Cultist Champion
Character Improvements: -
Current XP:

* Chaos Space Marines
4x Chaos Space Marine, Plasma Gun, Veteran of the long war
Mors - Aspiring Champion
Bolt Pistol, Bolter, Power Fist
Character Improvements: -
Current XP:
* Chaos Rhino
Combi-bolter, Havoc Launcher, Searchlight, Smoke launchers

* Chaos Space Marines
4x Chaos Space Marine, Plasma Gun, Veteran of the long war
* Orcus - Aspiring Champion
Bolt Pistol, Bolter, Power Fist
Character Improvements: -
Current XP:
* Chaos Rhino
Combi-bolter, Havoc Launcher, Searchlight, Smoke launchers

* Chosen
7x Chosen, 2x Replace boltgun w/ Meltagun, 2x Replace CCW w/ Power Axe, Veterans of the Long War
* Styx - Chosen Champion
Bolt Pistol, Bolter, Melta Bomb, Power Maul
Character Improvements: -
Current XP:
* Chaos Rhino
Combi-bolter, Dirge caster, Havoc Launcher, Searchlight, Smoke launchers, Warpflame gargoyles

+ Fast Attack +

* Chaos Bikers
4x Chaos Biker, Mark of Nurgle, 2x Meltagun, Veteran of the Long War
* Shingon - Chaos Biker Champion
Bolt Pistol, Power Fist
Character Improvements: -
Current XP:

* Heldrake
Baleflamer

+ Heavy Support +

* Obliterators
Mark of Nurgle, 2x Obliterator, Veteran of The Long War

* Obliterators
Mark of Nurgle, 2x Obliterator, Veteran of The Long War

* Maulerfiend
Lasher tendrils


+++ Tir-Val Punitive Expedition +++
Codex: Eldar

Current credits: 0
Current income: 650

++ Fist of Meridian (2060pts) ++

+ HQ +
+Autarch Meridian Sand (Autarch): Shard of Anaris; Mantle of the Laughing God; Jet-bike; Banshee mask; fusion gun 180
Character Improvements: none
Character experience: 0

+Farseer Anandor Maledi (Farseer) 100
Character Improvements: none
Character experience: 0

+ Troop +
10 Guardian Defenders: Heavy Weapon Platform (bright lance) 110
Unit Improvements: none
+Warlock: singing spear 40
Character Improvements: none
Character experience: 0
+ Wave Serpent; Holo-fields; Shuriken Cannon 130
Unit/Vehicle Improvements: none

10 Guardian Defenders: Heavy Weapon Platform (shuriken cannon) 105
Unit Improvements: none
+Warlock: singing spear 40
Character Improvements: none
Character experience: 0
+ Wave Serpent; Holo-fields; Shuriken Cannon 130
Unit/Vehicle Improvements: none

9 Dire Avengers: 130
Unit Improvements: none
+Exarch: diresword and shuriken pistol; Battle Fortune 45
Character Improvements: none
Character experience: 0
+ Wave Serpent; Holo-fields; Brightlance 135
Unit/Vehicle Improvements: none

+ Fast Attack +

+Crimson Hunter Exarch: Marksman's Eye 190
Character Improvements: none
Character experience: 0

Crimson Hunter 160
Unit/Vehicle Improvements: none

9 Warp Spiders: 225
Unit Improvements: none
+ Warp Spider Exarch (spinneret rifle; Fast Shot) ~
Character Improvements: none
Character experience: 0

+ Heavy Support +

Nightspinner; Holo-fields: 130
Unit/Vehicle Improvements: none

3 War Walkers: (bright lance; bright lance) 210
Unit/Vehicle Improvements: none


Order Militant of the Shrine to Our Martyred Lady, Relic world Medina Tri (1646pts)
2500pt Adepta Sororitas w/ Inquisitorial Detachment

Current credits: 55
Current income: 500
Upgrades this week: -

ADEPTA SORORITAS
HQ

* Clementia, Canoness of Our Martyred Lady
Inferno pistol, The Blade of Admonition, Rosarius
Warlord trait: Legendary Fighter
Character Improvements: -
Current XP:

* Medina Tri Sororitas Command Squad
3x Celestian w/ Multimelta
1x Celestian w/ Sacred Banner of the Order Militant of Our Martyred Lady
1x Hospitaller

* Berengarius, Ministorum Priest
Litanies of Faith
Character Improvements: -
Current XP:

Troops

* The Righteousness of Our Martyred Lady, Battle Sister Squad
9x Battle sister, hvy flamer, flamer
* Domitilla - Sister Superior
Bolt Pistol, Combi-plasma
Character Improvements: -
Current XP:
* Iustitia, Immolator tank
Twinlinked multimelta

* The Loyalty of Our Martyred Lady, Battle Sister Squad
5x Battle sister, 1x Meltagun, 1x Heavy Flamer
* Prudentia - Sister Superior
Bolt Pistol, Combi-flamer
Character Improvements: -
Current XP: 2
* Fidelitas, Immolator tank
Twinlinked heavy flamer

Fast Attack

* The Vengeance of Our Martyred Lady, Dominion Squad
4x Dominions, 4x Meltagun
* Fabiola - Dominion superior
Bolt Pistol, Combi-plasma
Character Improvements: -
Current XP:

Heavy Support

* Angerona, Avenger Strike Fighter

* Aquilina, Exorcist tank
Storm bolter

* Columba II, Exorcist tank
Storm bolter

INQUISITORIAL DETACHMENT
HQ

* Iuturna, Ordo Malleus Inquisitor
1x Hellrifle, Power armour, 2x Servo Skull
Character Improvements: -
Current XP:

Elites

* Blades of Ire, Inquisitorial Henchmen Warband
3x Crusader
6x Death Cult Assassin
* Alexius - Ministorum Priest
Character Improvements: -
Current XP:
* Bellona, Land Raider Redeemer


+++ Da Smasha Squad (1900pts) +++
+++ 2500pt Orks (2014) +++

Current Credits: 10
Current Income: 550
Upgrades this week: Harvesters 561, Factories 565

+ HQ +

* Rugg Facesmash - Warboss
Headwoppa's Killchoppa, shoota, choppa, stikkbombs, 'eavy armour, attack squig, cybork body
Character Improvements: -
Current XP: 1

* Gazboom - Big Mek
Shokk attack gun, choppa, Mek's tools, stikkbombs, 'eavy armour, 3x ammo runt, cyborg body, gitfinda
Character Improvements: -
Current XP: 3

+ Elites +
* Tankbustas
5x Tankbusta
rokkit launches, stikkbombs, tankbusta bombs
* Trukk
Big shoota, reinforced ram

* Nobz
5x Nob
5x shoota, 3x big choppa, 2x power claw, Waaaagh! banner, bosspole, 'eavy armour, stikkbombs
* Krunch - Boss Nob
shoota, power claw, Waaaagh! banner, bosspole, 'eavy armour, stikkbombs
Character Improvements: -
Current XP:
* Battlewagon
3x big shoota, reinforced ram, boarding plank, wrecking' ball
+ Troops +

* Boyz
10x Boyz
* Kaz II - Nob
Power Klaw, Bosspole
Character Improvements: -
Current XP:
* Trukk
Big shoota, reinforced ram

* Boyz
25x Boyz
* Krug - Nob
Power Klaw, Bosspole
Character Improvements: -
Current XP:

* Boyz
25x Boyz
* Tograzh - Nob
Power Klaw, Bosspole
Character Improvements: -
Current XP:

+ Fast Attack +

* Warikerz
8x Warbiker
* Drogaschz - Nob
Power Klaw, Bosspole
Character Improvements: -
Current XP:

* Dakkajet
twin-linked supa shoota, flyboss

+ Heavy Support +

* Lootas
10x Loota

* Lootas
10x Loota


+++ Strike Force Delta (2200pts) +++
+++ 2500pt Blood Angels +++

Current Credits: 100
Current Income: 600
Upgrades this week:

+ HQ +

* Librarian Michelangelo - Librarian
Terminator Armor, Power Staff, Storm Bolter
Character Improvements: -
Current XP:

+ Elites +

* Assault Terminators
4x Terminators
2x Thunder Hammer, Storm Shield, 2x Lightning Claws
* Ilgast - Terminator Sergeant
Thunder Hammer, Storm Shield
Character Improvements: -
Current XP:

* Librarian Armando - Furiso Librarian
Blood Fist (built-in Storm Bolter), Psychic hood, Force weapon
Character Improvements: -
Current XP:

+ Troops +

* Assault Marines
8x Assault Marines, Meltagun, Jump Packs
* Rend - Space Marine Sergeant
Bolt Pistol, Chain Sword, Melta Bombs
Character Improvements: -
Current XP:

* Death Company
6x Death Company Marines, Thunder Hammer, Jump Packs
* Lemartes, Guardian of the Lost
Character Improvements: -
Current XP:

* Death Company Dreadnought
2x Blood Talons, Storm Bolter, Meltagun

+ Fast Attack +

* Baal Predator
Twin-linked Assault Cannon

* Baal Predator
Twin-linked Assault Cannon

+ Heavy Support +

* Storm Raven Gunship
Twin-linked Heavy Bolter, Twin-linked Lascannon, 4x Bloodstrike Missiles, Ceramite Plating, Searchlight

* Dreadnought
Twin-linked Lascannon, Blood Fist (built-in Storm Bolter)

Vindicator
Demolisher Cannon, Strom Bolter, Dozer Blade


And Space Wolves haven't handed in their list for this week, but made no changes other than buying a bunch of Factories.